Are you thinking about joining or starting a game design development team? Do you want to know how to do it, what roles are required for your team? This book is going to describe the main roles of any game development team and you will learn:
- How to determine the extent of your team, including the size of it
- How to work out which roles are needed for your team
You will also get an overview of what the following roles do and what, if any qualifications are needed:
- The designer
- The programmer
- The animator
- The audio engineers
- The scriptwriter
- The publisher
- The level editor
- The producer
- The QA tester
Lastly, you will find out what some of the biggest difficulties that game design and development teams face along with some useful tips on getting into game development.
If this is the direction you want to take, then stop looking for the answers. Simply click and buy my book.